lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/bt3tTQLE"] [Date "2023.06.07"] [White "acmaorion"] [Black "boy_2012"] [Result "0-1"] [UTCDate "2023.06.07"] [UTCTime "17:23:49"] [WhiteElo "1087"] [BlackElo "1468"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+34"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 d6?? { (2.13 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4) 3. Bxe8 Qxe8 4. Qh5?? { (Mate in 13 → -0.52) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Ne4 Bxe4 8. Nh3 Bxg2) 4... Qa4?? { (-0.52 → 3.00) Blunder. Bh3 was best. } (4... Bh3 5. Qxh3 Qc6 6. Qxh7 Qxg2 7. Qxg7 Qxh1 8. Qxg8 Qxh2 9. Qxf7) 5. Qxf7?? { (3.00 → 0.01) Blunder. Qxh7 was best. } (5. Qxh7 Qxc2 6. Qxc2 Rxh2 7. Qxc7 Rxg2 8. Qxb8 Rxg1 9. Rxg1 Rxb8 10. Rxg7 Rxb2 11. Bxb2 Bxg7) 5... Qxa2 6. Qxe7 Qxb2? { (-0.62 → 0.99) Mistake. Bxe7 was best. } (6... Bxe7 7. Rxa2) 7. Qxc7?? { (0.99 → -0.97) Blunder. Qxf8 was best. } (7. Qxf8) 7... Qxc2?? { (-0.97 → 1.30) Blunder. Qxc1 was best. } (7... Qxc1 8. Qxc8) 8. Qxa7?? { (1.30 → Mate in 15) Checkmate is now unavoidable. Qxc2 was best. } (8. Qxc2 Bh3 9. Nxh3 g6 10. Rxa7 Rxa7 11. Qxg6 hxg6 12. g3 Rxh3 13. Rg1 Rxg3 14. fxg3 Be7) 8... Qxb1 9. Qxg7 Qxa1?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Bxg7 was best. } (9... Bxg7 10. Rxa8 Qxc1 11. Rxb8 Qxe1 12. Rxc8 Qxg1 13. Rxg8 Qxg2 14. Rxg7 Qxh2 15. Rxh7 Qxh1 16. Rxh1) 10. Qxh7?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Qxa1 was best. } (10. Qxa1 Rxa1 11. f4 Rxc1 12. d4 Rxe1 13. Ne2 Rxe2 14. d5 Rxg2 15. Rg1 Rxg1 16. h3 Bxh3) 10... Qxc1 11. Qxg8 Qxd2 12. Qxf8 Qxe3?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. Qxe1 was best. } (12... Qxe1 13. Qxc8 Rxh2 14. Rxh2 Qxe3 15. Qxb8 Qxf2 16. Qxa8 Qxg2 17. Rxg2 d5 18. Qxd5#) 13. Qxc8?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. fxe3 was best. } (13. fxe3 Rxh2 14. Qxc8 Rxg2 15. Qxb8 Rxg1 16. Rxg1 Rxb8 17. Kf2 Rd8 18. Rf1 Rd7 19. e4 d5) 13... Qxf2 14. Qxb8 Rxh2 15. Qxa8 Qxg2?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Rxh1 was best. } (15... Rxh1 16. Kxf2 Rxg1 17. Kxg1 d5 18. Qxd5#) 16. Rxh2 Qxh2 17. Ke2?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Qd5 was best. } (17. Qd5 Qxg1 18. Qxd6 Qxe1 19. Qd1 Qxd1#) 17... Qxe2 18. Nxe2 d5 19. Qxd5# { Game ends by variant rule. } 0-1