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[Event "Rated Atomic game"] [Site "https://lichess.org/XngCThMV"] [Date "2022.03.04"] [White "hoijam"] [Black "Howeihan2008"] [Result "0-1"] [UTCDate "2022.03.04"] [UTCTime "08:55:06"] [WhiteElo "1375"] [BlackElo "1250"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+34"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 f6 2. e4?! { (1.96 → 0.86) Inaccuracy. e3 was best. } (2. e3 d5 3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6 6. Qxc7 b5) 2... d5 3. Nh4? { (0.67 → -0.86) Mistake. Nc3 was best. } (3. Nc3 Bg4 4. d4 Na6 5. exd5 Nb4 6. Nd5 e5 7. Bb5+ c6) 3... g6?? { (-0.86 → 1.15) Blunder. Na6 was best. } (3... Na6 4. b4 Bh3 5. d4 e6 6. exd5 Qd5 7. Bd3 Bxg2 8. f3) 4. d3?? { (1.15 → -1.37) Blunder. Nc3 was best. } (4. Nc3 Bg4 5. f3 Na6 6. Nb5 Nb4 7. Nxc7 Bh6 8. Nxg6 Nxc2 9. Bb5+ Kf8 10. fxg4 Rc8) 4... dxe4?? { (-1.37 → 1.87) Blunder. e5 was best. } (4... e5 5. d4) 5. Bh6?? { (1.87 → -0.76) Blunder. d4 was best. } (5. d4 Nh6) 5... Nxh6 6. Nc3?? { (0.06 → Mate in 2) Checkmate is now unavoidable. d4 was best. } (6. d4 Bg4) 6... c6?? { (Mate in 2 → -0.28) Lost forced checkmate sequence. Qd4 was best. } (6... Qd4 7. Ne2 Qxf2#) 7. Ne4?? { (-0.28 → Mate in 2) Checkmate is now unavoidable. Nf5 was best. } (7. Nf5 Bxf5 8. d4 e6 9. Ne4 Na6 10. Nd6+ Bxd6 11. Qd2 h6 12. b4 e5 13. O-O-O Nc7) 7... b6?? { (Mate in 2 → 1.46) Lost forced checkmate sequence. Qd4 was best. } (7... Qd4 8. f4 Qf2#) 8. Nc3?? { (1.46 → Mate in 2) Checkmate is now unavoidable. d4 was best. } (8. d4 Bg4 9. f3 e6 10. Nd6+ Bxd6 11. Qd2 h5 12. Ba6 Nxa6 13. d5 a5 14. O-O-O Kf8) 8... Bg4?? { (Mate in 2 → -4.92) Lost forced checkmate sequence. Qd4 was best. } (8... Qd4 9. f4 Qf2#) 9. f3 Bh3?? { (-5.61 → -1.30) Blunder. Bh6 was best. } (9... Bh6 10. Nxg6) 10. Qe2?? { (-1.30 → -5.24) Blunder. d4 was best. } (10. d4 Bxg2 11. Nf5 gxf5 12. Nd5 e6 13. Nc7+ Qxc7 14. f4 Bb4+ 15. c3 Rg8 16. Qh5+ Rg6) 10... e5?! { (-5.24 → -3.61) Inaccuracy. e6 was best. } (10... e6 11. d4) 11. gxh3?? { (-3.61 → -7.67) Blunder. d4 was best. } (11. d4 Qe7 12. Nf5 gxf5 13. gxh3 Rg8 14. f4 f5 15. Qh5+ Rg6 16. Qh4 Qxh4 17. d5 e4) 11... Bb4?? { (-7.67 → -2.04) Blunder. Qxd3 was best. } (11... Qxd3) 12. Qf2?? { (-2.04 → -9.16) Blunder. d4 was best. } (12. d4 O-O) 12... Bc5 13. d4 Bb4?? { (-10.38 → -1.02) Blunder. Bxd4 was best. } (13... Bxd4 14. Bd3 Qd4 15. Qxd4 O-O 16. O-O-O Rd8 17. Rd7 Rxd7 18. b4 Nd7 19. Re1 Nf8 20. c4) 14. a3?? { (-1.02 → Mate in 2) Checkmate is now unavoidable. O-O-O was best. } (14. O-O-O) 14... Kf7?? { (Mate in 2 → 2.28) Lost forced checkmate sequence. exd4+ was best. } (14... exd4+ 15. Ke2 Qd2#) 15. Bc4+?? { (2.28 → -11.61) Blunder. Qh4 was best. } (15. Qh4 Ke8 16. O-O-O h5 17. Bh3 Kf8 18. Kb1 Na6 19. Rhe1 Nc7 20. Be6 g5 21. Bf7 Kg7) 15... Kg7?? { (-11.61 → Mate in 4) Checkmate is now unavoidable. exd4+ was best. } (15... exd4+ 16. Kf1) 16. Bf7?? { (Mate in 4 → 4.48) Lost forced checkmate sequence. Qh4 was best. } (16. Qh4 Kf8 17. Qh6+ Ke8 18. Qf8+ Kd7 19. Qxd8#) 16... g5?! { (4.48 → 6.67) Inaccuracy. Kf8 was best. } (16... Kf8 17. O-O-O) 17. Rd1?? { (6.67 → -4.72) Blunder. O-O-O was best. } (17. O-O-O) 17... h5?? { (-4.72 → 3.72) Blunder. exd4+ was best. } (17... exd4+ 18. Kf1 Qd4 19. Rxd4 Rd8 20. Qd4 Rxd4 21. axb4 Na6 22. Be8 Nc7 23. h4 Rd8 24. Bd7) 18. Rg1?? { (3.72 → 0.00) Blunder. Kf1 was best. } (18. Kf1 e4) 18... Na6?? { (0.00 → 15.51) Blunder. exd4+ was best. } (18... exd4+ 19. Kf1 Qd4 20. Rxd4 Rd8 21. Qd4 Kh8 22. axb4 c5 23. Qd3 Rxd3 24. h4 Nd7 25. hxg5) 19. h4 Kf8 20. hxg5 Ke7 21. Qh4 Kd7 22. Be6+ Kc7 23. Rg7+ Qe7 24. Rxe7?? { (Mate in 5 → -9.36) Lost forced checkmate sequence. d5 was best. } (24. d5 Kb8 25. dxc6 e4 26. Rd8+ Kc7 27. Rc8+ Kd6 28. Rxe7#) 24... Rad8?? { (-9.36 → 0.00) Blunder. Rag8 was best. } (24... Rag8 25. Qg3 Rxg3 26. Ke2 Kc8 27. Ne4 Rg8 28. Ng3 Be1 29. c4 h4 30. dxe5 Bd2 31. c5) 25. d5?? { (0.00 → -2.10) Blunder. Kf1 was best. } (25. Kf1 Kc8 26. Nd5 cxd5 27. Qe4 Rxd4 28. Rd8+ Kc7 29. Rd7+ Kc8 30. axb4 b5 31. Rd8+ Kc7) 25... Kb8 26. d6?? { (-2.21 → -7.76) Blunder. Ke2 was best. } (26. Ke2 Rhg8) 26... Rhg8 27. Ke2? { (-7.85 → Mate in 4) Checkmate is now unavoidable. Qg3 was best. } (27. Qg3 e4) 27... Rg2+ 28. Ke3 Re2+ 29. Kd3 Re3+ 30. Kd2 Bxc3# { Game ends by variant rule. } 0-1