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[Event "Rated Antichess game"] [Site "https://lichess.org/LDXKd542"] [Date "2024.05.07"] [White "ts65dn"] [Black "TomMarquardt"] [Result "0-1"] [UTCDate "2024.05.07"] [UTCTime "20:37:30"] [WhiteElo "1811"] [BlackElo "1366"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.40) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e5?? { (-0.40 → Mate in 18) Checkmate is now unavoidable. e6 was best. } (1... e6 2. e3 b5 3. Bxb5 Bd6 4. Bxd7 Bxh2 5. Rxh2 Bxd7 6. Rxh7) 2. f4?? { (Mate in 18 → 0.84) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. d4 Bxe1 4. dxe5 Bxf2 5. Qxd7 Bxg1 6. Rxg1 Qxd7 7. h3 Qxh3) 2... exf4 3. b4 Bxb4 4. e3 Bxd2 5. Qxd2?? { (0.00 → -3.66) Blunder. Nxd2 was best. } (5. Nxd2 fxe3 6. Ba6 bxa6 7. Qg4 exd2 8. Qxg7 dxc1=B 9. Rxc1 Ke7) 5... fxe3 6. Qxe3 Qg5?? { (-3.00 → -0.33) Blunder. b5 was best. } (6... b5 7. Bxb5 g5 8. Bxd7 Qxd7 9. Qxe8 Qxe8 10. Bxg5 Qxe1 11. Be7 Qxg1 12. Rxg1) 7. Qxg5?? { (-0.33 → Mate in 13) Checkmate is now unavoidable. Qxe8 was best. } (7. Qxe8 Qxc1) 7... d6 8. Qxg7 Bh3?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. b5 was best. } (8... b5 9. Bxb5 Nc6 10. Bxc6 a5 11. Bxe8 h5 12. Qxh8 Nf6 13. Qxf6 c6) 9. Qxh8?? { (Mate in 14 → -2.04) Lost forced checkmate sequence. Nxh3 was best. } (9. Nxh3 b5 10. Qxh7 Rxh7 11. Bxb5 Rxh3 12. Bxe8 Rxh2 13. Bxf7 Rxg2 14. Bxg8 Rxc2) 9... Bxg2 10. Qxh7 Bxf1 11. Qxg8?? { (-2.39 → Mate in 9) Checkmate is now unavoidable. Qxf7 was best. } (11. Qxf7 Kxf7) 11... f5 12. Qxe8 a5 13. Kxf1 Ra6 14. Qxb8 c5?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. d5 was best. } (14... d5 15. Qxc7 Re6 16. Qxb7 f4 17. Bxf4 a4 18. Qxd5 a3 19. Nxa3 Re1 20. Kxe1#) 15. Qxb7?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Qxd6 was best. } (15. Qxd6 Rxd6 16. Bh6 Rxh6 17. Nh3 Rxh3 18. Rg1 Rxh2 19. a4 Rxc2 20. Kf2 Rxf2) 15... d5 16. Qxd5 c4?? { (Mate in 4 → 2.29) Lost forced checkmate sequence. Re6 was best. } (16... Re6 17. Qxc5 Re8 18. Qxa5 Rb8 19. Qxf5 Rxb1 20. Rxb1#) 17. Qxa5 Rxa5 18. Ke2?? { (2.39 → Mate in 3) Checkmate is now unavoidable. Na3 was best. } (18. Na3 Rxa3) 18... Rxa2 19. Rxa2 c3 20. Nxc3 f4 21. Bxf4# { Game ends by variant rule. } 0-1