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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/HV52In9E"] [Date "2023.10.06"] [White "Bengal_Tiger_2011"] [Black "Julia444"] [Result "1-0"] [UTCDate "2023.10.06"] [UTCTime "11:15:36"] [WhiteElo "1438"] [BlackElo "1430"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 d6?? { (1.23 → Mate in 14) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxe8 Qxe8 4. Qg4 Bxg4 5. Nf3?? { (Mate in 12 → -4.40) Lost forced checkmate sequence. Kd1 was best. } (5. Kd1 Bxd1 6. a3 Bxc2 7. Ra2 Bxb1 8. d4 Bxa2 9. d5 Bxd5) 5... Bxf3 6. gxf3 Qb5?? { (-3.05 → -1.08) Blunder. Nh6 was best. } (6... Nh6 7. Ke2) 7. b4?! { (-1.08 → -2.25) Inaccuracy. f4 was best. } (7. f4 Qxb2) 7... Qxb4 8. Bb2?? { (-2.22 → -10.28) Blunder. Ke2 was best. } (8. Ke2) 8... Qxb2?? { (-10.28 → -2.42) Blunder. Qxd2 was best. } (8... Qxd2) 9. Na3?! { (-2.42 → -3.14) Inaccuracy. f4 was best. } (9. f4 Qxb1 10. Rxb1 Nd7 11. Ke2 Rb8 12. Rxb8 Nxb8 13. a4 Nd7 14. Kf3 g5 15. fxg5 Bh6) 9... Qxc2 10. Nxc2 Nf6?? { (-2.98 → -0.09) Blunder. d5 was best. } (10... d5 11. a4) 11. f4?? { (-0.09 → Mate in 12) Checkmate is now unavoidable. e4 was best. } (11. e4 Nxe4) 11... Ng4?? { (Mate in 12 → -0.14) Lost forced checkmate sequence. g5 was best. } (11... g5 12. fxg5 e6 13. gxf6 Bg7 14. fxg7 d5 15. gxh8=B e5 16. Bxe5 Nc6 17. Bxc7 Nb4 18. Nxb4) 12. Kd1?? { (-0.14 → -3.38) Blunder. h3 was best. } (12. h3) 12... Nxe3?? { (-3.38 → -0.99) Blunder. Nxh2 was best. } (12... Nxh2) 13. fxe3 g5?? { (-1.62 → 1.21) Blunder. d5 was best. } (13... d5 14. e4) 14. fxg5 Bh6 15. gxh6 f6?? { (0.85 → 5.29) Blunder. Nd7 was best. } (15... Nd7 16. Rb1) 16. Rb1?? { (5.29 → 1.97) Blunder. Ke2 was best. } (16. Ke2) 16... a6?? { (1.97 → Mate in 7) Checkmate is now unavoidable. Nd7 was best. } (16... Nd7) 17. Rxb8 Raxb8 18. Nb4 Rxb4 19. a4 Rxa4 20. e4 Rxe4 21. d4 Rxd4 22. Kd2 Rxd2 23. Rd1?? { (Mate in 3 → 2.06) Lost forced checkmate sequence. Ra1 was best. } (23. Ra1 Rxh2 24. Rxa6 Rxh6 25. Rxd6 exd6#) 23... Rxh2?? { (2.06 → Mate in 2) Checkmate is now unavoidable. Rxd1 was best. } (23... Rxd1 24. h4 Rg1 25. h5 Rg7 26. hxg7 d5 27. gxh8=R h6 28. Rxh6 e6 29. Rxf6 d4 30. Rxe6) 24. Rxd6 Rxh6 25. Rxf6 exf6# { Game ends by variant rule. } 1-0